Fixed an issue with time stamps on Stories being centered instead of displaying in the top right corner.These new stories are automatically posted to the feed when interesting events happen on your Realm.
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Breeze is now aggressive toward Iron Golems, in addition to players.Hurt sounds emitted by rolled-up Armadillos have been updated.Armadillos now keeps track of the last player who hit them, regarding them as a threat for 10 seconds.All sounds emitted by Armadillos are now audible even when the player is facing away.Explosion-resistant and cannot be moved.Cannot be crafted or obtained in Survival mode, and does not drop anything when mined.This loot table is temporary and will be completely revised as development continues.Vaults currently reuse the same loot table that reward chests previously used in the Trial Chambers.The rewards it ejects are randomized from its loot table each time it is unlocked.Within its cage, it will cycle through and display items which are possible to eject from its loot table.If all nearby players have unlocked that Vault, the keyhole will be closed.
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That’s because the vault (unlike chests) can be unlocked and looted by multiple players (although only once per player). iron golem battles! (The one we’ve all been waiting for) And finally a brand new block: the vault! The vault is especially exciting for those who like playing multiplayer, as it makes it far more rewarding for everyone in your party – literally. Grudge-bearing armadillos! (Now they’ll remember who hit them last and view that player as a threat.) Breeze vs. In this week’s Bedrock Preview and Beta we’re bringing you three things I am particularly excited about.